COMPUTER GAMES AND VISIONARY EXPERIENCE

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Original languageEnglish
Title of host publicationSGEM 2016, BK 3: ANTHRPOLOGY, ARCHAEOLOGY, HISTORY & PHILOSOPHY CONFERENCE PROCEEDINGS, VOL II
PublisherSTEF92 Technology
Pages627-632
Number of pages6
ISBN (Print)978-619-7105-77-3
Publication statusPublished - 2016
Event3rd International Multidisciplinary Scientific Conference on Social Sciences and Arts, SGEM 2016 - Albena, Bulgaria
Duration: 24 Aug 201630 Aug 2016

Publication series

NameInternational Multidisciplinary Scientific Conferences on Social Sciences and Arts
PublisherSTEF92 TECHNOLOGY LTD
ISSN (Print)2367-5659

Conference

Conference3rd International Multidisciplinary Scientific Conference on Social Sciences and Arts, SGEM 2016
CountryBulgaria
CityAlbena
Period24/08/201630/08/2016

Keywords

  • computer games
  • visionary experience
  • virtual reality
  • art
  • role-playing game

WoS ResearchAreas Categories

  • Social Sciences, Interdisciplinary
  • History & Philosophy of Science

Cite this