Educational Dimension of "Total War: Medieval II"

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Citations (Scopus)
Original languageEnglish
Title of host publicationProceedings of the 12th European Conference on Game-Based Learning, ECGBL 2018
EditorsMelanie Ciussi
PublisherAcademic Conferences and Publishing International Limited
Pages669-676
Number of pages8
Volume2018-October
ISBN (Electronic)9781911218999
Publication statusPublished - 2018
Event12th European Conference on Game Based Learning, ECGBL 2018 - Sophia Antipolis, France
Duration: 4 Oct 20185 Oct 2018

Publication series

NameProceedings of the European Conference on Games-Based Learning
PublisherACAD CONFERENCES LTD
ISSN (Print)2049-0992

Conference

Conference12th European Conference on Game Based Learning, ECGBL 2018
CountryFrance
CitySophia Antipolis
Period04/10/201805/10/2018

Keywords

  • computer games
  • total war medieval 2
  • game studies
  • games based learning
  • historical strategy
  • medieval history

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Human-Computer Interaction
  • Software
  • Control and Systems Engineering
  • Education

WoS ResearchAreas Categories

  • Education & Educational Research

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