Obtaining experience in change management using sprint games

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Citations (Scopus)
Original languageEnglish
Title of host publicationProceedings of the 13th International Conference on Game Based Learning, ECGBL 2019
EditorsLars Elbaek, Gunver Majgaard, Andrea Valente, Saifuddin Khalid
PublisherDechema e.V.
Pages694-704
Number of pages11
ISBN (Electronic)9781912764389
DOIs
Publication statusPublished - 1 Jan 2019
Event13th International Conference on Game Based Learning, ECGBL 2019 - Odense, Denmark
Duration: 3 Oct 20194 Oct 2019

Publication series

NameProceedings of the European Conference on Games-based Learning
Volume2019-October
ISSN (Print)2049-0992

Conference

Conference13th International Conference on Game Based Learning, ECGBL 2019
Country/TerritoryDenmark
CityOdense
Period03/10/201904/10/2019

Keywords

  • Change management
  • Consumers
  • Skills
  • Sprint games
  • Targeting

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Human-Computer Interaction
  • Software
  • Control and Systems Engineering
  • Education

WoS ResearchAreas Categories

  • Education & Educational Research

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