МЕТОД ТРАССИРОВКИ ЛУЧЕЙ КАК ОСНОВНАЯ ТЕХНОЛОГИЯ ФОТОРЕАЛИСТИЧНОГО РЕНДЕРИНГА

Resultado de la investigación: Article

Resumen

The article explains the basic mechanics of the ray tracing technology for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects in a Cartesian coordinate system. This paper includes the analysis of ray tracing algorithm – its advantages and disadvantages with brief overview of common shading techniques and reflection models. It also describes supersampling as an example of spartial anti-aliasing method. A line can only be shown as a collection of pixels, and therefore appears jagged unless it is perfectly horizontal or vertical. The aim of supersampling is to reduce this effect.
Título traducido de la contribuciónRAY TRACING AS AN ESSENTIAL TECHNOLOGY FOR PRODUCING PHOTOREALISTIC COMPUTER-GENERATED IMAGERY
Idioma originalRussian
Páginas (desde-hasta)1124-1128
Número de páginas5
PublicaciónФундаментальные исследования
N.º11-6
EstadoPublished - 2015

GRNTI

  • 50.00.00 AUTOMATION. COMPUTER ENGINEERING

Level of Research Output

  • VAK List

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