摘要

The article analyzes similar concepts: “communicative strategy”, “communicative tactic” and “communicative experience”, which are relatively new for different applied research works. The unit for analysis in this article is communication during roleplaying. The article describes the results of pilot study, in the frames of which three communicative strategies of playing have been analyzed; they are different in the degree of openness, symmetry and type of communication: presentation, manipulation and convention. The authors present their own dichotomous classification of communicative strategies on the basis of locus control, creativity, emotional coloring, honesty and efficiency. The participants have been divided into groups according to their result and satisfaction. An attempt has been made to find a correlation between the categories of participants and communicative strategies they had chosen. In general, the research has not revealed a single communicative strategy that would provide effective communication. The results may serve as the basis for new role-plays and a profound study of their connection with communicative strategies and other parameters of effective work.
源语言Russian
页(从-至)147-154
期刊Педагогическое образование в России
12
Published - 2018

GRNTI

  • 16.00.00 LINGUISTICS

Level of Research Output

  • VAK List

指纹 探究 'ИССЛЕДОВАНИЕ КОММУНИКАТИВНЫХ СТРАТЕГИЙ ПЕРСОНАЛА В СИТУАЦИИ РОЛЕВОЙ ИГРЫ' 的科研主题。它们共同构成独一无二的指纹。

引用此